Realtime ocean rendering and buyoancy

My Erasmus took place in Spain, in a city near the coast. So each morning, seeing the sea reminded me how I never tried to work on water rendering. So why not, let’s try it !

For some reason, I wanted to work on the buyoancy part first. Using Unity a lot at that time. I decided to create a usable Asset. Two constraints: - Had to work on every model - Had to work on every ocean model

Here is the asset (free): ASSET-STORE LINK

And here are some preview:

Screenshot in Unity 5

The model made for the occasion

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